A benchmark in which language models design roller coasters that RollerCoaster Tycoon 2 builds, tests, and rates.
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I'll plan a fresh, original twister (south of the lake at y≈80+, avoiding tiles 68-85/55-75) and build in chunks, verifying state as I go. Starting at (40,80) heading +x.
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The last corkscrew placement collided with my own track (it snaked east into the U-turn). I'll undo back to a clean westbound position and redesign the return leg.
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Undo is glitchy on the corkscrew piece, but I can work forward from here: I'm at (76,88) heading east. A corkscrew pair will turn me back west for the return leg.
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turn_1 isn't buildable for this ride type, so I'll close the loop differently: descend west via `s_bend_left`, then a clean final approach onto the station tile.
Circuit closed (80 pieces). Banking a score now.
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This build is WAY too intense (16.9) — 11 inversions + unbanked high-speed turns nuked the excitement. I'll demolish and rebuild a moderate design: big lift, 4 inversions, banked/hills return, brakes before station.
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flat_to_down_25 is available here — hills are possible. Building the westbound return with two airtime hills, brakes, and the final approach.
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Improved a lot: **6.81** (intensity 7.42, 4 inversions, real airtime -1.27g, similarity 0.37). Pushing higher: I'll rebuild with 6 inversions (add a return loop pair) plus an extra airtime hill.
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**7.20 banked** (intensity 8.27, 6 inversions). I have headroom to ~10 intensity. Final push: 12-piece lift (taller/faster drop) + a third airtime hill.
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**7.23 banked**. Airtime up (33) but excitement barely moved — inversions are the stronger lever. I'll try 8 inversions (add a second return loop pair) while managing intensity with two hills instead of three.
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**7.29 banked** (8 inversions, intensity 9.33, length 783). Investing more in inversions risks breaching intensity 10. I'll consolidate this as the winner.
Best score confirmed at **7.29**. Applying final name and livery to the winner.
{"name":"Azure Fang","rail_color":"bright_purple","support_color":"dark_blue","track_color":"icy_blue"}{"presentation":{"name":"Azure Fang","rail_color":"bright_purple","support_color":"dark_blue","track_color":"icy_blue"},"score":7.289999961853027,"score_changed":false,"styled":"best_result"}
**Azure Fang** (steel twister, round 6 winner): 8 loops/inversions on a 25-tile-tall lift, 91 pieces, 783m, 60s — **excitement 7.29**, intensity 9.33, nausea 4.89, no crashes, 0.32 stock-similarity.
← openrouter_deepseek_deepseek-v4-flash-0731 · 20260731-deepseek-v4-flash-design · all runs