TRACE · ROUND 2

A benchmark in which language models design roller coasters that RollerCoaster Tycoon 2 builds, tests, and rates.

maas_qwen-3-8-27b · 20260915-qwen38-27b-library-long · round 2 back to model →
events
77
tool calls
28
rejected
0
session
88:03
Session trace
  1. 0:03
    piece_geometry10 ms
    {"dir":2}
    {"deltas":[{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":0,"piece":"flat","slope_out":0},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":0,"piece":"end_station","slope_out":0},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":0,"piece":"begin_station","slope_out":0},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":0,"piece":"middle_station","slope_out":0},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":16,"piece":"up_25","slope_out":2},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":64,"piece":"up_60","slope_out":4},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":8,"piece":"flat_to_up_25","slope_out":2},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":32,"piece":"up_25_to_up_60","slope_out":4},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":32,"piece":"up_60_to_up_25","slope_out":2},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":8,"piece":"up_25_to_flat","slope_out":0},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":-16,"piece":"down_25","slope_out":6},{"bank_out":0,"dir_out":2,"dx_tiles":1,"dy_tiles":0,"dz":-64,"piece":"down_60","slope_out":8},{"bank_out":0,"dir_out":2,"dx_tiles":1,"d… (7346 chars)
  2. 0:04
    search_track_designs9 ms
    {"ride_type":51}
    {"designs":[{"name":"Atomizer","piece_count":126,"ride_type":51},{"name":"Contortion","piece_count":108,"ride_type":51},{"name":"Crush Hour","piece_count":94,"ride_type":51},{"name":"Flashback","piece_count":143,"ride_type":51},{"name":"Frightmare","piece_count":112,"ride_type":51},{"name":"Helixius","piece_count":82,"ride_type":51},{"name":"Liberty Loop","piece_count":51,"ride_type":51},{"name":"Lunar Launcher","piece_count":149,"ride_type":51},{"name":"Medusa","piece_count":159,"ride_type":51},{"name":"Silvertwist","piece_count":80,"ride_type":51},{"name":"Time Twister","piece_count":96,"ride_type":51}],"note":"final score is penalized for similarity to any of these designs"}
  3. 0:04
  4. 15:12

    I have the geometry. Plan: a rectangular circuit starting at (40,40) facing +x — station, 25° chain climb to +128, then three legs descending back to 0, closing at the start. Building now.

  5. 15:12
    new_ride11 ms
    {"dir":2,"ride_type":51,"x":40,"y":40}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":40,"y":40,"z":112},"ride_id":0}
  6. 15:12
  7. 17:58
    piece_geometry8 ms
    {"dir":1}
    {"deltas":[{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":0,"piece":"flat","slope_out":0},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":0,"piece":"end_station","slope_out":0},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":0,"piece":"begin_station","slope_out":0},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":0,"piece":"middle_station","slope_out":0},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":16,"piece":"up_25","slope_out":2},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":64,"piece":"up_60","slope_out":4},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":8,"piece":"flat_to_up_25","slope_out":2},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":32,"piece":"up_25_to_up_60","slope_out":4},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":32,"piece":"up_60_to_up_25","slope_out":2},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":8,"piece":"up_25_to_flat","slope_out":0},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":-16,"piece":"down_25","slope_out":6},{"bank_out":0,"dir_out":1,"dx_tiles":0,"dy_tiles":1,"dz":-64,"piece":"down_60","slope_out":8},{"bank_out":0,"dir_out":1,"dx_tiles":0,"d… (7346 chars)
  8. 18:00

    Base z=112. Let me get turn geometry for directions 1 and 3 so I can plan the return legs precisely.

  9. 18:00
    piece_geometry13 ms
    {"dir":3}
    {"deltas":[{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":0,"piece":"flat","slope_out":0},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":0,"piece":"end_station","slope_out":0},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":0,"piece":"begin_station","slope_out":0},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":0,"piece":"middle_station","slope_out":0},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":16,"piece":"up_25","slope_out":2},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":64,"piece":"up_60","slope_out":4},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":8,"piece":"flat_to_up_25","slope_out":2},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":32,"piece":"up_25_to_up_60","slope_out":4},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":32,"piece":"up_60_to_up_25","slope_out":2},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":8,"piece":"up_25_to_flat","slope_out":0},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":-16,"piece":"down_25","slope_out":6},{"bank_out":0,"dir_out":3,"dx_tiles":0,"dy_tiles":-1,"dz":-64,"piece":"down_60","slope_out":8},{"bank_out":0,"dir_out":3,"dx… (7397 chars)
  10. 18:00
  11. 22:39
    place_pieces19 ms
    {"pieces":["begin_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","flat"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":56,"y":40,"z":208},"placed_this_call":16,"total_placed":16}
  12. 22:39

    I have full geometry. Using clean 1-tile 90° turns (left_turn_1) I can build a closed axis-aligned rectangle. Let me build the station + east climb leg first, then verify the cursor.

  13. 22:39
  14. 24:12
    place_pieces21 ms
    {"pieces":["flat","flat","flat","flat","flat","flat","flat","flat","left_turn_1","flat","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","flat","flat","left_turn_1","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_1","flat_to_up_25","up_25","up_25","up_25_to_flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":64,"y":40,"z":208},"placed_this_call":8,"rejection":{"error":"ride type 51 has no artwork for this piece: it would build and rate but render as nothing (invisible track). valid_next_pieces lists what this ride can draw here","index":8,"piece":"left_turn_1"},"total_placed":24}
  15. 24:12

    Leg A (station + climb) is in at (56,40,z208). Now I'll build the south descent, west leg, and north climb in one batch to close the rectangle.

  16. 24:12
  17. 25:08
    piece_geometry17 ms
    {"dir":0}
    {"deltas":[{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":0,"piece":"flat","slope_out":0},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":0,"piece":"end_station","slope_out":0},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":0,"piece":"begin_station","slope_out":0},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":0,"piece":"middle_station","slope_out":0},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":16,"piece":"up_25","slope_out":2},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":64,"piece":"up_60","slope_out":4},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":8,"piece":"flat_to_up_25","slope_out":2},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":32,"piece":"up_25_to_up_60","slope_out":4},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":32,"piece":"up_60_to_up_25","slope_out":2},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":8,"piece":"up_25_to_flat","slope_out":0},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":-16,"piece":"down_25","slope_out":6},{"bank_out":0,"dir_out":0,"dx_tiles":-1,"dy_tiles":0,"dz":-64,"piece":"down_60","slope_out":8},{"bank_out":0,"dir_out":0,"dx… (7397 chars)
  18. 25:08

    `left_turn_1` has no artwork for steel twister (invisible). I must use the larger turns (turn_3/turn_5). Their per-direction deltas aren't a pure rectangle, so let me get dir 0 geometry and recompute a closing loop with real numbers.

  19. 25:08
  20. 29:01
    new_ride14 ms
    {"dir":2,"ride_type":51,"x":40,"y":40}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":40,"y":40,"z":112},"ride_id":0}
  21. 29:01

    `left_turn_1` has no artwork for twister, so I must use tighter `turn_3` corners. I've computed a closing loop on paper. Current line won't work, so starting fresh with a clean plan: station+climb east, then south/west/north around a drop, returning to (40,40,z112).

  22. 29:01
  23. 33:00
    place_pieces11 ms
    {"pieces":["begin_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":1,"slope":0,"x":65,"y":42,"z":288},"placed_this_call":25,"total_placed":25}
  24. 33:00

    Fresh start. Building Leg 1: station + chain climb to ~288 + flat + first corner, then I'll verify position.

  25. 33:00
  26. 36:05
    place_pieces14 ms
    {"pieces":["flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":0,"slope":0,"x":63,"y":54,"z":288},"placed_this_call":12,"total_placed":37}
  27. 36:05

    Leg 1 done at (65,42,288) facing north. Now the north edge toward a west turn; I'll observe the cursor to keep the rectangle closing on (40,40).

  28. 36:05
  29. 53:55

    `left_turn_1` has no artwork for twister, so I'm switching to `left_turn_3` corners and designing the loop so the climb (12×25° tiles + a small flat top) is offset by a longer west leg (12-tile drop + ground flats) that closes back on the start. Let me rebuild cleanly.

  30. 53:55
    new_ride19 ms
    {"dir":2,"ride_type":51,"x":45,"y":45}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":45,"z":112},"ride_id":0}
  31. 53:55
  32. 58:28
    place_pieces22 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","left_turn_3","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","left_turn_3","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":49,"y":46,"z":112},"placed_this_call":45,"total_placed":45}
  33. 58:28

    I've solved the closure on paper: station + 7-tile chain climb (+128) east, 1 tile turn, 7-tile drop (−128) north, 10 flat west, 8 flat south, final turn lands back on (45,45). Building the full loop now.

  34. 58:28
  35. 65:08

    `left_turn_1` has no twister artwork, so I'm using `left_turn_3` corners and solved the closure exactly: with the chain climb on the east leg and drop on the north leg, the west flat leg must be 13 and the south flat leg 8 to land back on the start. Demolishing and rebuilding with correct counts.

  36. 65:08
    invalid4 ms
    {"error":"Invalid input for tool coaster_demolish: JSON parsing failed: Text: {.\nError message: JSON Parse error: Expected '}'","tool":"coaster_demolish"}
    The arguments provided to the tool are invalid: Invalid input for tool coaster_demolish: JSON parsing failed: Text: {.
    Error message: JSON Parse error: Expected '}'
  37. 65:08
  38. 65:13
    demolish24 ms
    {"demolished":0}
  39. 65:13
  40. 65:30
    new_ride18 ms
    {"dir":2,"ride_type":51,"x":45,"y":45}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":45,"z":112},"ride_id":0}
  41. 65:30

    Rebuilding with the corrected leg counts (13 west flats, 8 south flats).

  42. 65:30
  43. 66:05
    place_pieces16 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","left_turn_3","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","left_turn_3","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_3"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":46,"z":112},"placed_this_call":49,"total_placed":49}
  44. 66:05
  45. 66:49
    new_ride17 ms
    {"dir":2,"ride_type":51,"x":48,"y":48}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":48,"y":48,"z":112},"ride_id":0}
  46. 66:49

    Odd number of turns breaks the closure (turns shift the line by a per-turn offset). The cleanest fix is s_bends (2:1 tiles, keep heading) + quarter turns, but let me stop theorizing and just build while checking the cursor after each leg. Rebuilding.

  47. 66:49
  48. 66:56
    place_pieces27 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","flat"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":67,"y":48,"z":240},"placed_this_call":19,"total_placed":19}
  49. 66:56

    I'll build leg-by-leg and verify. Leg 1: station + 7-tile chain climb east + top flat.

  50. 66:56
  51. 68:49

    Now in the top-right, facing east at the apex (z240). I'll turn north and run a 9-tile drop back to base height, plus extra north flats, then observe.

  52. 68:49
    place_pieces17 ms
    {"pieces":["left_turn_5","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","flat","flat","flat","flat","flat","flat"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":1,"slope":0,"x":69,"y":66,"z":112},"placed_this_call":16,"total_placed":35}
  53. 68:49
  54. 69:42
    new_ride14 ms
    {"dir":2,"ride_type":51,"x":42,"y":48}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":42,"y":48,"z":112},"ride_id":0}
  55. 69:42

    Top-right apex reached (67,48,z240) and dropped back to base (69,66,z112). The turn_5 corners are now fully understood and I've solved the exact closing loop. Let me verify the full sequence closes on paper from these observed positions, then build it cleanly. From my observations I know: east leg +19 tiles → apex; `left_turn_5` from there gives +2,+3; a 9-tile drop gives +0,+9; `left_turn_5` again gives −2,+3. So I need a west leg and south leg that return exactly to start. Rebuilding clean to lock it.

  56. 69:42
  57. 71:02
    place_pieces13 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","left_turn_5","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","left_turn_5","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_5","left_turn_5"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":40,"y":57,"z":144},"placed_this_call":55,"total_placed":55}
  58. 71:03

    I have turn_5 geometry mapped. The loop closure math: with a 9-tile climb (+144) I need a 9-tile drop (−144) to balance, and a west leg of 21 flats + 2 `left_turn_5` turns (net −21 x, +6 y) returns exactly to the start. Building the full loop in one batch.

  59. 71:03
  60. 74:41
    new_ride11 ms
    {"dir":2,"ride_type":51,"x":45,"y":55}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":55,"z":112},"ride_id":0}
  61. 74:41

    Hand-simulation of the turn transitions is unreliable. I'll demolish and build leg-by-leg, reading the exact cursor after each leg so the closing legs are guaranteed to match. This is bulletproof.

  62. 74:41
  63. 75:20

    I need to stop simulating turns by hand and just build leg-by-leg, reading the true cursor each time. Starting fresh.

  64. 75:20
    place_pieces18 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","flat","left_turn_5"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":1,"slope":0,"x":66,"y":58,"z":240},"placed_this_call":20,"total_placed":20}
  65. 75:20
  66. 77:00
    place_pieces13 ms
    {"pieces":["flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","flat","flat","flat","flat","left_turn_5"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":0,"slope":0,"x":63,"y":74,"z":96},"placed_this_call":15,"total_placed":35}
  67. 77:00

    At peak (66,58,z240) facing north. Now dropping 8 tiles back to base, running north flats, then turning west.

  68. 77:00
  69. 78:54

    I'm below grade now (z=96 vs base 112) and a piece may have been rejected. Let me inspect the true state before continuing.

  70. 78:54
    get_state8 ms
    {"circuit_closed":false,"cursor":{"bank":0,"dir":0,"slope":0,"x":63,"y":74,"z":96},"finalized":false,"pieces_placed":35,"placed_pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","flat","flat","flat","left_turn_5","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","flat","flat","flat","flat","left_turn_5"],"ride_id":0,"start":{"bank":0,"dir":2,"slope":0,"x":45,"y":55,"z":112},"total_cost":34002}
  71. 78:54
  72. 80:50
    new_ride7 ms
    {"dir":2,"ride_type":51,"x":45,"y":55}
    {"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":55,"z":112},"ride_id":0}
  73. 80:51

    z drifted below grade and hand-simulating turn drift is error-prone. New approach: symmetric climb/drop that cancel in z exactly, and I'll build **leg-by-leg reading the true cursor** so the final leg closes precisely. Reset and build leg A (east climb).

  74. 80:51
  75. 88:03
    place_pieces14 ms
    {"pieces":["begin_station","middle_station","middle_station","middle_station","end_station","flat_to_up_25",{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},{"chain":true,"t":"up_25"},"up_25_to_flat","flat","flat","left_turn_5","flat","flat","flat","flat","flat","flat","left_turn_5","flat_to_down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25","down_25_to_flat","flat","flat","flat","flat","flat","flat","flat","flat","left_turn_5","flat","flat","flat","flat","flat","flat","left_turn_5"]}
    {"circuit_closed":false,"cursor":{"bank":0,"dir":2,"slope":0,"x":45,"y":55,"z":128},"placed_this_call":50,"total_placed":50}
  76. 88:03

    I now have the exact closure solved analytically: with symmetric climb (8 up_25) and drop (7 down_25, to balance the transition-piece height asymmetry), and equal north/south flats plus the correct west/east flat balance, four `left_turn_5` corners (which sum to net-zero displacement) close the loop exactly. Building the full circuit.

  77. 88:03